Level Generator 2D

ParticleSystemOnDestroy Class

Plays the provided Particle System when the GameObject is destroyed

Namespace:  CustomUnityLibrary
Assembly:  Level Generator 2D.CSharp (in Level Generator 2D.CSharp.dll)

Syntax


public class ParticleSystemOnDestroy : MonoBehaviour

Inheritance Hierarchy


Object
  Object
    Component
      Behaviour
        MonoBehaviour
          CustomUnityLibrary..::..ParticleSystemOnDestroy