Level Generator 2D

RotationOverTime Class

Rotates a component by some degrees over a specified number of seconds This method suffers from floating point precision issues, and the rotation will not be precise.

Namespace:  CustomUnityLibrary
Assembly:  Level Generator 2D.CSharp (in Level Generator 2D.CSharp.dll)

Syntax


public class RotationOverTime : MonoBehaviour

Inheritance Hierarchy


Object
  Object
    Component
      Behaviour
        MonoBehaviour
          CustomUnityLibrary..::..RotationOverTime