Level Generator 2D

SoundManager Class

This is a manager for playing audio

Namespace:  CustomUnityLibrary
Assembly:  Level Generator 2D.CSharp (in Level Generator 2D.CSharp.dll)

Syntax


public class SoundManager : ManagerBehaviour<SoundManager>

Inheritance Hierarchy


Object
  Object
    Component
      Behaviour
        MonoBehaviour
          CustomUnityLibrary..::..ManagerBehaviour<(Of <(<'SoundManager>)>)>
            CustomUnityLibrary..::..SoundManager